It was easy to see the mistakes we had made! But we found solutions for all the little glitches!
We worked in pairs to make giant versions based on our designs – we picked letters out of hat to see who worked together – this was the only game of chance!
We worked so hard while the thunder cracked outside!
The real thinking began when we began to work out the rules of the game. Players would move around the board by asking questions and making decisions – no chance involved. The children (decision makers) would decide if you could go up or down based on the answer to the questions.
We used decision trees based on the ideas we came up with the day before to devise questions and possible answers.
Should children be bought enormous comfy beds?
Should all wars end?
Should Children be able to stay up and get up whenever they like?
Should everything be free?
For more information on what happened in Day one click here.